Fate Preview Instructions

****STARTING THE GAME****

Pkunzip the attached file into a new directory on your hard drive.

To configure sound hardware type : SNDSETUP

To start type : FATE [ENTER]
To play a particular map type : FATE mapname  [ENTER]

The following are valid maps :
	START
	POWER
	POWER2
	BASMENT

To change video mode/resolution type : 
FATE -vidmode [ENTER]. We would suggest using 400x400 chain-mode if your video card supports it. 640x480 VESA is also preferable on Pentium based machines.


TO TOGGLE GOD-MODE ON AND OFF, HIT THE F8 key

UNTIL LOAD AND SAVE GAME ARE ENABLED, YOU WILL HAVE TO EXIT
TO DOS IN ORDER TO START A NEW GAME.

EMM386 can cause problems with this game on some systems.


****Default Key Command Summary****:

Move Forward                               	Up arrow
Move Backward                           	Down arrow
Turn Left                               	Left arrow
Turn Right                              	Right arrow
Run                                     	Left Shift
Auto-Run                                	CapsLock
Strafe (w/mouse)                  		Right Alt
Strafe Left				                    ,
Strafe Right				                    .
Shoot                                   	Left Ctrl
Smash or Punch                          	Left Alt
Throw Grenade                           	     G
Open/Close	                            	Spacebar
Jump                                    		A
Duck                                    		Z
Look & Aim Up                           	Page Up
Look & Aim Down                         	Page Down
Home					               Center view
Map mode			                    	Tab
	2D / 3D Flip                            Key Pad Enter
	2D Zoom In                                   -
	2D Zoom Out                                  =
Inventory mode                          	Enter
Disassemble Item                        	     D 
Status Display On/Off                       	S
#1 Key                       			Fists
#2 Key                                  	Plasma Club
#3 Key                                  	Rocket Gun
#4 Key                                  	Auto-RocketGun



****INVENTORY ITEMS****
Throughout the game there are various items that can be collected. 
These items may be useful as they are, or at times need to be pieced 
together with other items. Press [Enter] to enter and exit inventory mode. 
Use your mouse to move the pointer around the inventory area.  
To use a Satchel Charge or any other item, press and hold the 
Left Mouse Button on the item, then press [Enter] to exit the inventory mode.  
You can also exit inventory mode by clicking the right mouse button.
You may now move the object in the 3D environment by moving the mouse. 
To throw the object, release the Left Mouse Button.

To combine items in the inventory,  move a selected item on top of the 
item it is to be combined with, then release the mouse button. 
The square around the item will turn orange if the combo is valid. 
If the combo is invalid, the items return to their original positions. 
The demo has the ability to create two full items, a key and 
an auto-rocketgun.  


****SCENE DESCRIPTION****

The beginning of the game takes place on Pymandros.  You have been captured 
by the Lesyrgian Troops who have come to your planet to regain the All-Father. 
They are keeping you in a guarded area of the temple for interrogation.  
You can escape by breaking down the door or you can move a barrel to jump 
into an air duct. 
 


Some things to look for around the START.MAP:
	*Shoot the trigger tiles that look like human skulls.
	*Remember a switch may have a positive OR negative effect.
	*There are some goodies in the prison cells 
	if you can manage to keep their doors open  
	(try pushing a barrel onto the touch-plate). 
	*You can transport back and forth to the basment.map by opening 
	the pillar that has a crescent  moon symbol on it. You do so by throwing the skull-	switch near the pillars.
	*Access to the  outside area will be granted only when 
	you have found and assembled a three-piece key. The key must be 
	placed in the lock to the right of the door. The pieces of the       
	key can be found in the basment map.
	*You can find three gun-pieces on this map if you look hard enough. Combine 	these three pieces in the inventory screen.
 

POWER.MAP
	The power map is the first of the large military installation on 
	Lesyrgia.  You have just landed from the Lesyrgian Troop ship you 
	stole on Pymandros and you are trying to gain access to the Citadel, 
	where the All-Father is sure to be kept.  You must find the Yellow Key 
	to gain access to the transporter room located in the SSE corner of the 
	map.     
	*Try using the Satchel Charge on the moving power cylinder in the 
	Red Key access area. 
	*Keep your eyes open for guards that pickup weapons and throw switches.

POWER2.MAP
	The power2 map is just the second of the many levels of the military 
	installation leading to the Citadel.  In this level you must work your 
	way to the Communications Room (located in the far NE corner).  
	Inside you will find various items and a switch that opens a secret door 
	to the next level (in the full game).
	*Watch out for gun turrets!
	*Check out the Cryo-chamber areas! These pod-like structures are 
	used by the Lesyrgian soldiers to gain strength while on reserve duty.
